
Leadership
YOU Be The Change
YOU Be The Change empowers students to become confident self-advocates and future leaders by combining arts, media, and civic engagement. Students identify issues that matter in their schools or communities, and work to develop creative campaigns that promote awareness, action, and change through measurable impact.
Youth Arts, Advocacy, and Leadership.
Grades K-12
Through hands-on project-based learning, students take on real roles (researchers, designers, writers, presenters, and documentarians) to create measurable impact while developing critical 21st-century skills. Each cohort concludes with a student-led presentation, public showcase, and a published Changemakers Yearbook documenting their work.
YOU Be The Change turns student creativity into civic action helping schools nurture leaders who don't just imagine a better world. They build it.
Student learning
What Students Will Do
Students learn by doing through hands-on activities, creative projects, collaboration, and real-world experiences designed to build skills, confidence, and meaningful connections to the program’s focus.
01
Advocacy, civic engagement, and leadership skills
02
Campaign design and storytelling
03
Research and community engagement
04
Media production and presentation
Real-world application
Prepares students for leadership roles in community organizing, media, policy, and social entrepreneurship, turning creativity into action.
How it runs
Program Specifications
Grades, delivery formats, and the pathways this program feeds: everything needed to check it against a master calendar.
- Grade range
- Grades K-12
- Category
- Leadership
- Delivery formats
- In-SchoolDuring the instructional day. Pathway programming embedded in electives, advisory, or dedicated blocks.
- AfterschoolAfter dismissal. Sustained weekly sessions that build toward a finished body of work.
- CapstonesEnd of term. Public showcases, exhibitions, screenings, and pitch days.
- Career & Job TrainingOngoing. Workforce-aligned skill building, certifications, and industry contact.
- Creative pathways
- MediaPerformancePodcast
Student outcomes
What The School Gets Back
Every program is designed backwards from its finish. These are the things that exist at the end of it.
01
Increased confidence as leaders and advocates
02
Strong communication and critical thinking skills
03
Real-world impact through student-led initiatives
04
Published work and public presentations
Related pathways
Where This Program Leads
Programs are how a pathway gets taught. These are the disciplines and career routes this one opens up.
Bring This Program to Your School
Tell us the grades, the block in the schedule, and the number of students you have in mind. We will come back with what YOU Be The Change looks like on your campus.


